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You should also provide a checklist of the documentation you are including in your application.
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This letter should include a brief explanation as why you wish to change to F-2 status.
#STATUS ABOUT CHANGE IN PERSON FREE#
Allows free action.Īffected Targets may attack random party members with weapons when a support skill is used on anyone but the envied target for a turn. May affect any character, including bosses.Īffected targets have their attack raised sharply, but their defense decreased sharply for a turn. Turns one party member into a mouse, unable to take action. Will always fail if used against enemies.īig Bang Challenge (If target is not hungry) Greatly lowers damage of attacks from affected party members, independent from -Kaja and -Kunda skills. In Hold Up, special dialogue options will be given while negotiating. Heal an enemy, attack an ally or use a support skill on an enemy.
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Rage is automatically cured when negotiating in Hold Up. The character will not listen to orders and will automatically perform basic melee attacks. SP will decrease by 5%, and the character becomes incapacitated after 3 turns while in despair.ĭespair is automatically cured when negotiating in Hold Up.Īttack power doubled, while defense, evasion, and accuracy are all halved. If an enemy, can also do nothing.Ĭonfused Shadows cannot be negotiated with in a Hold Up. Pollen warning (Rare, Mementos enemies only) Sleeping Shadows cannot be negotiated with in a Hold Up. (+10% max HP)Īttacking affected target will remove the ailment. Shocked Shadows cannot be negotiated with in a Hold Up.ĭizzy is automatically cured when negotiating in Hold Up.įorget is automatically cured when negotiating in Hold Up. If the user melee attacks a shocked enemy, there is a slight chance they will become shocked. Status is removed if the target is attacked.įrozen Shadows cannot be negotiated with in a Hold Up. (Note: Titanomachia does not inflict Burn) Take damage (10% max HP) after every action. Most of these weaknesses in particular can only be unlocked by reading the book " Knowing the Heart." Additionally, Technical damage now has the chance of downing enemies by default, which can also be increased and maximized.Īffected characters take increased damage (x1.25), and cannot evade.ĭowned characters recover from it when they take their turn. In Persona 5 Royal, Technical damage from certain ailments can be performed by more elements. As such, it is recommended to only cure them during long and hard battles.Īll status conditions prevent the affected to be a recipient of Baton Pass or participate in All-Out Attacks.Ĭertain status conditions can be inflicted on enemies in Mementos during certain special weather. If the battle ends, all ailments are automatically healed. Generally, in battle, the status conditions are healed after 3 turns. These are the status changes in Persona 5 and Persona 5 Royal. This can be discussed on the article's talk page. * What happens to the timer when they're self-inflicted? Does it count as a turn? (Try Phys+Ailment attacks on Girimehkala.) * How do the timers work? Do they expire on the user's 3rd turn with the ailment on? This topic is in need of research for the following reasons: